The Open-Source Game Development Pipeline

Providing the means and education to create games using free/libre open-source tools.

Leave a comment

The Image Exchange Exchange

Hey hey hey! 😀

The Godot Engine team just posted a new article regarding Khronos’ new 3D asset exchange format.

You can read the full text here.

My 3D renderer currently uses the XML-based COLLADA format, so we’ll see if this new hotness is something worth integrating in the future. 😉