The Open-Source Game Development Pipeline

Providing the means and education to create games using free/libre open-source tools.

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Update: 7-12-17

Howdy, folks! 🙂

I’ve just about got all the research finished that I will be presenting at this year’s ORConf. I’m confident that this presentation will be a doozy. 😉

In other news, the GodotEngine is making great strides in programming-language support, thanks to their GDNative interface.

I’m also looking into Replicant as a mobile operating system substitute for Android, and have inquired about possible Kotlin integration.

Hope everybody is having a great Summer. Stay tuned!

Cheers! 🙂