The Open-Source Game Development Pipeline

Providing the means and education to create games using free/libre open-source tools.

Current Projects

Below is a list of things that I am currently working on (Updated 4-20-2017):


-Developing a many-core System-on-Chip utilizing the OpenPiton hardware framework.


Developing an SDL-based game engine with a parallelized software renderer, COLLADA loader, physics, networking, and 3D audio engine all written in C.