The Open-Source Game Development Pipeline

Providing the means and education to create games using free/libre open-source tools.

Happy Holidays!

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Howdy, folks!

Been incredibly busy due to a new move and starting a new position. In not surprising news… I’m back to my “from scratch” game engine. XD

I’ve updated the “Tools” page with Inkscape (an SVG editor) and “Irrlicht” (which is the 3D renderer I use). The addition of Inkscape is definitely long overdue. 🙂

I hope all of you readers are having a safe, fun holiday season. 2017 will be an interesting year… >_>



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