The Open-Source Game Development Pipeline

Providing the means and education to create games using free/libre open-source tools.


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Update: 3-28-16

Hey hey hey!

I’m currently going through a cool tutorial series called “Blender 3D: Noob to Pro“, which I think Blender users will find very useful if they’re not too familiar with the program. Since I’m beginning work on a game, it’s nice to find something that isn’t just a collection of video tutorials, and that I can actually read for a change. Vids just aren’t my style… >_>

Cheers! 🙂


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A Curious Case for Curiosity

Hello, readers!

I found this interesting tidbit while poking around the Blender 3D website today. It shows how NASA has adopted open-source tools into their software pipeline in order to create interactive experiences for their supporters. This is great news because it demonstrates the recognition and power of software like Blender and GIMP!

On that same topic, I’ve also added an additional page to the blog in order to assist readers with finding and downloading these powerful content-creation tools for your projects.

On a side note, due to kernel difficulties with CentOS, I’m now currently running openSUSE Tumbleweed on my machine. So far, I’ve yet to find anything wrong with it, and recommend that all of my readers give it a shot. If you like having the latest and greatest, while also having the quality support of the openSUSE community, Tumbleweed is the way to go!

That’s it for now! I’ll keep you posted if anything new pops up.

Cheers! 🙂