The Open-Source Game Development Pipeline

Providing the means and education to create games using free/libre open-source tools.

Update: 2-8-15

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Just wanted to post something so people didn’t think the blog was dead… it isn’t!

I’m currently VERY busy due to starting a new job, so I’m finding myself spending most of my time focused upon that.

If readers have any questions regarding Linux, or the pipeline tools (LMMS, Blender, GIMP, etc.), don’t hesitate to reach out; this blog exists for you! 🙂



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