The Open-Source Game Development Pipeline

Providing the means and education to create games using free/libre open-source tools.


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The Command Line: Don’t Be Afraid!

A coworker of mine has sent over a cool link that will allow you to start getting used to the command line. Check it out at: http://bellard.org/jslinux/

The Open-Source Game Development Pipeline

So… you’ve managed to get a flavor of Linux installed and now you’re thinking: “It works! Awesome!”, or, “%$#@!”

In either case, you’re going to have to dabble in command-line magic in order to troubleshoot, or get the most out of your Linux experience.

For those of us who “fondly” remember the MS-DOS days, that’s basically all there was to it; a simple command-line interface. While most distributions of Linux come with a nice-looking desktop out-of-the-box, you’ll probably spend a good portion of your time using the terminal (UNIX command line).

The good thing is that, even though it may seem a little scary at first, the terminal will help give you full, unrestricted access to your computer’s file system. This also happens to be the whole point of using Linux: Freedom! I’m at the point now where I’m always using my terminal. Don’t get me wrong, though, it didn’t…

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Good Budget Laptops (currently)

This post has been updated due to some of the links connecting to products that are no longer available.

The Open-Source Game Development Pipeline

Hello!

Here are a couple of links to some budget laptops you can get at your local electronics store. Currently listed is an Intel laptop with HD 4000 graphics, and a couple of AMD laptops with R5 and R6 graphics respectively. Developing your game so that it runs well on these chipsets will allow you to cover your bases fully.

Intel

AMD (A8)

AMD (A10)

Cheers!

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