The Open-Source Game Development Pipeline

Providing the means and education to create games using free/libre open-source tools.

Update: 7-11-14

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I’m still alive, just been very busy. Tutorials for various parts of the pipeline will come along eventually.

On the hardware front, I just recently received a Xilinx Spartan-3 FPGA that I purchased in the mail, so now I can start trying to create my own open-source CPU/GPU! Hooray!

I’m still trying to nail-down certain parts of the pipeline as well, which is part of why I haven’t written anything yet. I want to make sure I fully adhere to open-source principles and provide you with the best possible tools.

Keep the faith. Drop me a line if you have any questions. Cheers!


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